Crimson Moon Wiki

What Is Crimson Moon?

Updated September 4, 2026

Crimson Moon is a gothic action-adventure RPG developed and published by ProbablyMonsters, released September 1, 2026 at $19.99. You play a Nephilim — a human-angel hybrid — reclaiming the fallen city of Gildenarch from the Infernal Legion through replayable, run-based missions with souls-inspired melee combat, alone or in two-player online co-op.

The Premise

Gildenarch has fallen to demons, undead, vampires and Hellgrowth abominations. You serve the Church as a Nephilim, the one kind of soldier equipped to push back into the city, and your long-term objective is to recover the three Abraxas stones needed to close the portal feeding the invasion.

The tone is gothic high-renaissance rather than generic dark fantasy: cathedral architecture, holy iconography turned violent, and a religious order that made you into a weapon.

Who Made It

ProbablyMonsters both developed and published Crimson Moon. It is an AA release rather than a blockbuster, and the $19.99 price is central to how it was received — critics landed around a 72 Metascore, with the more positive reviews explicitly weighing the game against what that price usually buys.

How a Run Works

You launch missions from Sanctus Clypeus, the hub, at the War Table. A run takes you through handcrafted Wards with changing encounters, ending in a demanding boss fight. Along the way you pick up gear, boons and two currencies.

Gear you carry back and purify enters a permanent catalog that seeds future loadouts. Boons collected during a run are temporary and reset. That split — permanent catalog, temporary run power — is the engine the whole game runs on.

What the Combat Feels Like

Melee is souls-inspired: deliberate wind-ups, dodges and parries, weapon swapping to break guard, and a stamina economy that punishes button-mashing. Weapon Arts and elemental effects layer on top, and angelic transformation gives you a burst window with brief invincibility for boss phases.

Steam's own tags capture the hybrid honestly — Souls-like and Roguelike sit next to Action RPG and Online Co-Op. It is not a full Souls campaign and not a strict roguelike; it borrows the combat weight of one and the run structure of the other.

Solo or Co-op

Both are first-class. Single-player is fully supported, and optional online co-op is capped at two players with crossplay between PC, PlayStation 5 and Xbox Series consoles, enabled by default. Co-op partners share a life pool and can revive each other mid-fight. There is no cross-progression, so your save stays on the platform you bought it on.

What Crimson Moon Is Not

  • Not a live-service game — no battle pass, season pass or timed events
  • Not a class-based RPG — equipment defines your role, not a locked class
  • No character creator — you always play the Nephilim
  • Not an extraction shooter, though extracting loot safely does matter
  • Not on Game Pass, and not available on Switch, PS4 or Xbox One

Frequently Asked Questions

What kind of game is Crimson Moon?
A gothic souls-like action RPG built around replayable runs, with loot that becomes permanent when purified and optional two-player online co-op. Steam tags it as Action RPG, Souls-like, Roguelike and Online Co-Op.
Who developed Crimson Moon?
ProbablyMonsters developed and published it. The game released September 1, 2026 on PC, PlayStation 5 and Xbox Series X|S at $19.99.
What is a Nephilim in Crimson Moon?
The Nephilim is the player character — a human-angel hybrid serving the Order of the Crimson Moon, sent into the fallen city of Gildenarch to recover the three Abraxas stones and close the portal feeding the Infernal Legion.
Is Crimson Moon a live-service game?
No. There is no battle pass, season pass or timed-event system. The only announced additional content is a single post-launch expansion included with the Deluxe Edition.